Roblox internship

Event Branding, Motion, Web Design

Over the summer, I had the wonderful opportunity to work on the Roblox Developer's Conference as a Brand Design Intern.

TIMELINE:
Summer 2024, 12 weeks
ROLE:
Brand Design Intern
TOOLS:
Adobe Suite, Figma, Keynote, Cinema4D

Roblox Developer's Conference is an exclusive, hybrid (in-person and online) gathering that unites Roblox developers, brands, and creators worldwide. The event features networking opportunities, in-depth breakout sessions, product demonstrations, and office hours—all tailored to empower success and showcase the future of Roblox. As a Brand Design Intern, I designed banners, signage, and wayfinding, as well as the lower thirds for the Roblox Innovation Awards. I also designed keynotes for speakers that would be played during the conference. Lastly, I took on various tasks, such as designing elements of Roblox's internal website.

RDC24 was centered around the concept of velocity, elevation, and acceleration. RDC is all about elevating developers to new heights, harnessing our platform to accelerate their creativity. At RDC24, we're excited to unveil how our investments in core platform and technology will not only elevate their content but also accelerate the growth of a vibrant economy. Every motion asset will exhibit a sense of forward progression, characterized by blurs and trails. Even when focusing on a specific element (such as a logo, UGC item, avatar, or photograph), its journey and path maintain elements constantly in motion, symbolizing support and progress to convey elevation and acceleration.

More photos to come...

RIA'S & LOWER THIRDS ANIMATIONS